Color
§02 · Core five are locked everywhere. Each register adds its own set on top.
Core: locked in all registers (from 1a)
PaperPage ground, overlay scrims (72%)
CardSurfaces, figure grounds
Rule1px borders, dividers, inactive
Ink bluePrimary line, links, kickers, badges
TextHeadlines, body, limbs, faces
Supporting neutrals
Text 2Secondary body copy
MutedCaptions, hex labels
Muted 2Kickers on neutral grounds
Grid20px grid lines (= Frost)
TileCollage prop tiles
GraphiteRegister C line + title
TapeCollage tape strips @80%
Register A: cyanotype ramp (2e)
PrussianDeepest fill, tyres, LCD, code blocks
CobaltMid fill, secondary labels
CornflowerLight line, glazing hatch
HazeMain body tint fill
FrostWash, nearest plane, grid
Depth rule: lighter = nearer. Frost faces the viewer, Prussian sits furthest back. Never use more than the ramp plus the core five on one blueprint.
Register B: crayon pairs (4b), line + fill
Coral #E2553AAction words, rockets, warmth
Marigold #C98A00Hints, coins, stars, LCD digits
Leaf #2E9E5BCorrect, GO, nouns
Berry #D63C84Wrong, hearts, cheeks
Grape #6A4FD8Clue cards, guides
Ink blue #1F3FD6Limbs, robots, “little words”
| Semantic | Correct = Leaf on Mint · Wrong = Berry on Rose · Hint = Marigold on Butter · Primary go = solid Leaf + white text · Secondary = white + ink border |
| Text on color | Always #0E1A3A on pastel fills. White text only on Ink, Leaf, Berry or Grape solids at ≥15px. Never white on Marigold or Coral |
| Borrowed | Cornflower #8FA2F5 from A for sky and petals |
| Exceptions | Real-world identity uses true colors, e.g. country flags (US #B22234/#3C3B6E, VN #DA251D/#FFCD00, JP #BC002D, DE #000/#DD0000/#FFCE00, FR #0055A4/#EF4135) |
| LCD low | #FF8A73 (--lcd-low): clock digits when ≤10s |
Register C: graphite
GraphiteAll pencil linework, titles
Blue pencilThe answer, the path, the action
Frost washHighlight fill (e.g. the bulb glass)
HazeSoft blue fills, rarely
CardPage, under the 20px grid