Illustration
Every drawing in the design source, grouped by register and family. Files live in docs/design/source/objects/ and are served at /design-assets/objects/<name>.svg. The figure label is the file name.
Register A · Technical drawings
Full drawings with callouts, dimensions and title blocks.
Register A · Objects (3b, ramp 2e)
The six object styles in the cyanotype ramp.
Object studies · kid palette (2c)
The same objects in the kid palette (DL-01 cites 2c → 4b → 6a for the kid palette).
Register B · Scenes
Full collage scenes with the cast.
Register B · Cast
Characters and props, each in an a and b variant.
Register B · Game parts
Stages and pieces from the reference games: Tick-Tock Rescue (11a), Sky Hopper (12a), Sky Relay (13a).
Material studies (8a–9f)
The car drawn in different materials. DL-01 cites 8a · 8e · 8f · 9f as its material references.
Register C · Graphite
Notebook drawings, tutorial steps and tip icons.
Patterns and textures
Tiles and effect samples. Specs in Patterns and textures.
Flags
Real-world identity keeps its true colors (see Color · Exceptions).