Illustration

Every drawing in the design source, grouped by register and family. Files live in docs/design/source/objects/ and are served at /design-assets/objects/<name>.svg. The figure label is the file name.

Register A · Technical drawings

Full drawings with callouts, dimensions and title blocks.

Register A · Objects (3b, ramp 2e)

The six object styles in the cyanotype ramp.

Object studies · kid palette (2c)

The same objects in the kid palette (DL-01 cites 2c → 4b → 6a for the kid palette).

Register B · Scenes

Full collage scenes with the cast.

Register B · Cast

Characters and props, each in an a and b variant.

Register B · Game parts

Stages and pieces from the reference games: Tick-Tock Rescue (11a), Sky Hopper (12a), Sky Relay (13a).

Material studies (8a–9f)

The car drawn in different materials. DL-01 cites 8a · 8e · 8f · 9f as its material references.

Register C · Graphite

Notebook drawings, tutorial steps and tip icons.

Patterns and textures

Tiles and effect samples. Specs in Patterns and textures.

Flags

Real-world identity keeps its true colors (see Color · Exceptions).